Jun 22, 2008, 01:51 PM // 13:51
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#41
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Academy Page
Join Date: Aug 2007
Guild: The Rejectz [rezz]
Profession: E/
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I love how people will come to these threads, read nothing other people say, and foolishly missing the obvious flaws others have pointed out in their arguements. Ecto has stayed around 4-4.5k in value. There are alternatives. People have been complaining about ursan for months and Anet has done nothing. What makes you think that they will listen this time? They are not adding content. Ecto rates aren't that high anyways. 2-3 per run really doesn't effect things as much as you think. 1/3 of runs fail anyways because of poor Behemoth/Blackness Spawns. They do have monsters with skills to stop the run (Traps and the Shock). And much like the Vwk Warrior, this takes skill to run! Its not like someone devoid of skill can pull this off. As i said earlier, I want to nerf your complaining because thats whats wrong with this game/=.
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Jun 22, 2008, 02:37 PM // 14:37
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#42
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Krytan Explorer
Join Date: May 2008
Location: england
Profession: Mo/
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why should ectos cost4/5k each?
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Jun 22, 2008, 02:54 PM // 14:54
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#43
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Desert Nomad
Join Date: Jun 2006
Location: Look out!
Profession: E/
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Ecto prices are fluctuating wildly - I'm no economist but it seems like they're not an optimal currency. I'm surprised we're not seeing more zkeys used as currency - they were at one point equal to 1 ecto. Now there's a huge influx of ecto, and very few options to remove them from circulation (chaos gloves and fow armor) Otherwise they just accumulate. Zkeys on the other hand are constantly being removed from circulation, thus their value will not drop like ecto since there will never be an overwhelming supply. I vote zkeys for the new currency! People holding stacks of armbraces and ectos already got screwed, not much more you can do to devalue them.
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Jun 22, 2008, 03:00 PM // 15:00
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#44
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Ascalonian Squire
Join Date: Jul 2006
Guild: The Black Nights[BK]
Profession: W/R
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Quote:
Originally Posted by itsvictor
I want to point out that there's one huge flaw in the economy in any mmorpg. There is an infinite supply that cannot always be counter balanced with demand. Ecto prices are steady and there hasn't been a Black Tuesday yet so the ecto market is fine. Sell to the trader IMO...
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idk if you would consider this a black tuesday but i think two years ago they had to reset the game back like a week because prices dropped to like 100g for everything
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Jun 22, 2008, 07:13 PM // 19:13
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#45
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Canada
Guild: Guildless QQ
Profession: W/
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Quote:
Originally Posted by Dirty Sticks
idk if you would consider this a black tuesday but i think two years ago they had to reset the game back like a week because prices dropped to like 100g for everything
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Yeah but it was the obsidian shard
On Topic: Oh please...i can FINALLY buy ectos... don't make them go up again
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Jun 22, 2008, 11:35 PM // 23:35
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#46
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I would suggest putting ecto and shards else where in the game a place that bots can't get access to it.No dungeons either or make a new one like The Catacombs eeryone wants to see that one openned up agian so open it.
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Jun 23, 2008, 04:23 AM // 04:23
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#47
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Academy Page
Join Date: Jan 2006
Location: Central United States
Guild: The Lords of Doom [LOD]
Profession: W/Mo
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The only people that the ecto price drop is hurting are the ones who do nothing but farm them all day long and horde them up stack after stack.
I say screw these elitist farming asses. Let them play the game more. I
have had my "farming" spots nerfed time after time. I am persoanlly glad
to see ecto drop. I hope they drop to 1k ea. then the arguement will be over aye?
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Jun 23, 2008, 06:20 AM // 06:20
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#48
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Ascalonian Squire
Join Date: Jan 2007
Location: Texas
Guild: Order of the Drow [DROW]
Profession: N/Mo
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Hmmm....the way I see things is that people have become too accustomed to using ectos as a form of currency, and said individuals are now upset because of they feel ecto is losing it's value, all the while it still relatively stable. Why don't you guys find something else to replace the ecto if you're so concerned? I saw some good ideas...Zkeys, lockpicks etc.
Wait a sec....I get it now. If you did that, you wouldn't be able to farm it as easily huh. Interesting how that works out. Get over it. In a year or two GW2 will be out, and you'll have new things to cry about. Just get on w/ the game and have some fun, after all, it's just a game.
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Jun 23, 2008, 06:59 AM // 06:59
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#49
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Lion's Arch Merchant
Join Date: May 2008
Location: USA
Profession: W/Mo
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A/Me anyone?
If they nerf Shadow Form, A/Me's can still farm it almost as easily, and if they nerf it so much that A/Me's Can't keep it up, the skill is useless IMO
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Jun 23, 2008, 07:14 AM // 07:14
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#50
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Krytan Explorer
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
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doesn;t anyone understand that prices are driven by the merchants? if people sell to the merchant then the price of ecto goes down. if people buy from the merchant and release the stores then the price goes up.
the cost of ecto is not reflected as much as by how much people are selling them for in Trade chat. that is an artificial price that is somewhere between the merchant buying and selling price.
Just like the fabled US dollar. The once might US economy is falling hard and all money and official transactions are moving to the Euro. An example is that the Australian dollar this time last year was 0.73 US cents and is now 0.95 Us cents. Where as against the Euro it was 0.72 cents and is now aournd 0.63 cents. eg. people are moving away from the US (their economy is falling) and the Euro is increasing. I personally know that many big mining companies are now writing contracts in Euros.
So... my suggestion? this MMO is a free market in all it;s capitalist glory so either sell all your ectos to the merchant to bring down the price, buy all your ectos from the merchant to raise the price or start doing ALL YOUR TRADING IN Z-KEYS or some other commodity that does not fluctuate so heavily. I know that i will be doign all my trades in z-keys from now on....
just watch it like a stockmarket. in one day i bought 300K of ectos at 3.5k early Sunday morning and then sold them all off at 4.2K around lunch time and then bought them all back at 3.7K that evening. Now ectos are around 4.1k again.
Keys have actually seemed to go up to around 5.5k at one point during that day but are abck to 5k again.
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Jun 23, 2008, 02:50 PM // 14:50
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#51
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Lion's Arch Merchant
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Quote:
Originally Posted by Bobulation
A/Me anyone?
If they nerf Shadow Form, A/Me's can still farm it almost as easily, and if they nerf it so much that A/Me's Can't keep it up, the skill is useless IMO
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That's pretty much what I was thinking. And If they do nerf it too much, it'll become the PvP version of the skill. So then it makes the whole PvE/PvP split seem pointless.
Back to the OP:
2. Chillbains on Dying Nightmares anyone? loljk. A good idea, but since there's hardly any skills that can remove shadow form, it'd be hard.
3. True, at least for mindblades. Cutting the drop rate in half would have a good effect on the price.
4. A genius Idea, but then again, Sin farmers have many ectos in storage or something. So It'd have to be like new FoW armor or something to get ectos up
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Jun 23, 2008, 03:35 PM // 15:35
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#52
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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I suggest to close thread myself.
This is just another nerf SF thread mixed in with other suggestions to mke it look like its something else.
Enough with these threads already.
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Jun 23, 2008, 04:02 PM // 16:02
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#53
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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GW Economics Made Simple
As long as a surplus of an item exists, prices will go down. Nothing will change that. If weapons,armor,and items were needing maintenance, then the market would stabilize and thrive. Prices wouldn't go way out of a sensible range,save for truly rare items. The price on an item would mean more than it does now.
It's not overfarming an item that makes prices go down, but supply compared to demand that make a price drop. Hording ecto never was good for the economy. Creating an ecto sink hole was the right thing in a short term level. Yet, with only certain things to sink ecto into, it becomes a fashion trend instead of a total solution. If FoW armor needed maintaining and ecto was necessary for said maintenance, you would have a next sink for it.
3 million people with FoW armor sets and chaos gloves was never going to make ecto, as a market, stable. Personally, I would like the ecto to drop even further into the hole, as to make it affordable to all manner of players. Then, they would spend the cash on ecto and it would be manageable as a material.
It would round out at an affordable price and stay there for at least a solid year, due to the supply matching the demand. 5k isn't a lot of money, but 250 items at 5k each makes a poor man rich. Imagine guys with just 2 stacks of ecto? Or half of a storage panel full? It's doing nothing useful horded on a mule!
[email protected] ea= 1,250,000 platinum per stack. Economics isn't fair. Imagine all the grinders that have a stack of ecto out there! QQing about price drops because they sank so much time for that number of ecto or more. Everything has a season.
Let the market do what it should. Right itself! The GW economy isn't like the U.S. or World economy. Their is no cost for maintaining equipment or people or places. Their is only the player's wants and general needs to continue playing, which the needs are usually handle a little after lvl 20. So, let the sins farm the ecto as much as they want. I'm waiting patiently for my chaos gloves for my mesmer.
32 ecto down, 38 to go.
Last edited by Darkpower Alchemist; Jun 23, 2008 at 04:32 PM // 16:32..
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Jun 23, 2008, 04:07 PM // 16:07
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#54
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Wilds Pathfinder
Join Date: Aug 2007
Guild: None
Profession: N/
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tbh the novelty of this whole ecto boom has already worn off for me, was fun to farm for a couple days but just boring as anything now....so maybe its a matter of time before the majority of the ecto farmers get bored and prices start to go back up...but again what do i care i have no use for ecto anymore ;P
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Jun 23, 2008, 04:11 PM // 16:11
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#55
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I phail
Join Date: Mar 2007
Location: Phailville
Profession: D/
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Hmm...way to fix the ecto market. Don't invest large amounts of money in rare materials that could drop any time and actually use them for armor.
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Jun 23, 2008, 06:05 PM // 18:05
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#56
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Mr. Undisclosed
Hmm...way to fix the ecto market. Don't invest large amounts of money in rare materials that could drop any time and actually use them for armor.
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Your reasoned and logical responses are unwelcome here.
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Jun 23, 2008, 11:05 PM // 23:05
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#57
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Lion's Arch Merchant
Join Date: May 2008
Location: USA
Profession: W/Mo
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Quote:
Originally Posted by Mr. Undisclosed
Hmm...way to fix the ecto market. Don't invest large amounts of money in rare materials that could drop any time and actually use them for armor.
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What do you expect people to do once they get over 1000k in storage and 100k on each character? Ectos were the best way to keep money. I played WoW private server for about a week, and I remember one thing that they had that was good. They had money vouchers, which you could buy and sell to the merchant for the same amount. That is what we should have had in the first place since we have a money cap. Then nobody would be QQing because they wouldn't have all of their money in ectos.
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Jun 23, 2008, 11:10 PM // 23:10
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#58
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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You know the best way to fix this is to have set price like what merchants are like so say ecto will always be 100g a piece the same with all rares.
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Jun 23, 2008, 11:15 PM // 23:15
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#59
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by Mr. Undisclosed
Hmm...way to fix the ecto market. Don't invest large amounts of money in rare materials that could drop any time and actually use them for armor.
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Quote:
Originally Posted by Targren
Your reasoned and logical responses are unwelcome here.
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this literally made me laugh out loud.
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Jun 24, 2008, 01:52 AM // 01:52
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#60
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Krytan Explorer
Join Date: Apr 2007
Profession: A/
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Quote:
Originally Posted by Ambuu
That's pretty much what I was thinking. And If they do nerf it too much, it'll become the PvP version of the skill. So then it makes the whole PvE/PvP split seem pointless.
Back to the OP:
2. Chillbains on Dying Nightmares anyone? loljk. A good idea, but since there's hardly any skills that can remove shadow form, it'd be hard.
3. True, at least for mindblades. Cutting the drop rate in half would have a good effect on the price.
4. A genius Idea, but then again, Sin farmers have many ectos in storage or something. So It'd have to be like new FoW armor or something to get ectos up
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uh, [Chilblains] got nerfed a long time ago, it is not longer a touch skill and you need a target.
Cutting the drop rates and introducing new weapons and armor would be the best option.
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